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AMD shows off DX12-related rendering advances that make game engines more efficient and less dependent on the CPU -- demo shows a 64% improvementIn Work Graph-enabled applications, this means that certain parts of the 3D rendering pipeline can be controlled and rendered on the GPU, independently of the CPU, reducing potential bottlenecks ...
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6 Things We Know So Far About Space Engineers 2Keen has stated on their development site that Vrage3 will come with multicore CPU support, follow a GPU-driven pipeline, and have DX12 support. It will also be multiplatform and is going to be a ...
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