The Bachelor of Science in Game Design & Production program is housed in the Antoinette Westphal College of Media Arts & Design, where students collaborate in cross-disciplinary projects with members ...
These core courses usually focus on game design, game engine development, digital storytelling, 2-D and 3-D modeling, and animation and computer programming languages such as Java, C++ and C#.
COMP_SCI 214, plus at least one of COMP_SCI 322, COMP_SCI 343, COMP_SCI 348, or COMP_SCI 351 Fundamentals of computer game design. Topics include: Plot, narrative and character, simulation for ...
Character design is an important part of creating a computer game and computer artist and designers will spend a lot of time getting the character's appearance and behaviour just right for the game.
Students who want to pursue a career in the fast-growing video game industry can prepare themselves in multiple ways at UMass Lowell. The video game industry employs many kinds of specialists, from ...
Pupils could be set a brief to design a new computer game with the focus being on developing the environment that the game takes place in. The clip could be shown to inspire them and explain how a ...
Fundamental concepts of software for computer games and other simulation-based media. Topics will include game design (selecting rules, resources, and player objectives), 2D and 3D game programming, ...
Hone in on an area (or areas) of interest that gets you excited. Is it game arts? Coding for games? Sound design? Narrative? Then, explore the theory and skills that will form the foundation of your ...
The field of game design requires a wide range of skills ... interim associate director of the Human-Computer Interaction Institute at Carnegie Mellon University in Pennsylvania.
This course introduces students to the theory, history, and culture of Game Design through readings, discussion, game analysis and the creation of tabeletop games. Students will read articles focusing ...