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And it's really the PS3 Skyrim debacle that makes Bethesda's 'quality standards' statement about Prey 2 (which is being developed ... on a defined checklist of criteria? Have new quality standards ...
Still, the deal included an agreement that Interplay could create a Fallout MMO, if the project met with certain fundraising criteria ... In the end, Bethesda threw $2 million at Interplay ...
In November 2011, production on Prey 2 came to a permanent full ... provide additional time and money, while Bethesda asked Human Head to meet the criteria agreed upon by their existing agreement.
Bethesda was unhappy with Dishonored 2’s commercial failure – in terms of making the stealth game popular with broader audiences, at least – and decided Arkane needed to make Deathloop ...
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