His latest creation involves porting Myst to the Apple II, or ‘demake’ in his own words. This means taking a game that was released in 1993 for MacOS and later for Windows 3.1 and the original ...
The solution, of course, is to play the games on their original systems when you want a 100% accurate experience. This is what led [FozzTexx] back to gameplay on an Apple II. However, he quickly ...
Prior to that, Gebelli had worked mainly on action games for the Apple II like the 1981 Defender-clone Gorgon. Going from that to the NES wasn't as much of a leap as you might think. "I thought it was ...