Wuchang: Fallen Feathers review
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There are many ways to reduce your madness in Wuchang: Fallen Feathers, the first of which is simply being killed by your Inner Demon. However, this means you have to die twice in the same location, and you’ll lose all of your Red Mercury.
Fallen Feathers in a cave, alone, with no recollection of how you got to where you are or why your arm is covered in feathers. While the
Wuchang: Fallen Feathers from developer Leenzee is the latest entry in a genre that is flirting with becoming oversaturated.
Reviews are in on the new Soulslike from first-time developer Leenzee, and the overall Metacritic score isn't half bad.
Wuchang Fallen Feathers launches with layered combat, divisive bosses and deep build experimentation
Dexerto’s Nathan Warby described Wuchang as “a bone-crushingly difficult experience,” praising its deep Skyborn Might system, which rewards precise dodging to power special moves. However, Warby found some sections more frustrating than challenging, citing surprise hazards and occasional difficulty spikes.
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Wuchang: Fallen Feathers is essential play for soulslike fans, offering intricate level design and moreish combat.
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