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Naoki Hamaguchi: So initially, I started out in a sort of engineer role, and I had joined the development of the titles from “Final Fantasy XII” and had gone on to be involved in development ...
Final Fantasy 7 Rebirth director Naoki Hamaguchi has clarified his previous comments against modding, saying he believes it’s a positive thing for gaming. Hamaguchi talked about the value of the ...
Rather than simply update the game with a glorified face lift, the developers led by directors Tetsuya Nomura, Naoki Hamaguchi, and Motomu Toriyama, wanted to tell their own story. Sort of.
In an interview, Final Fantasy 7 Rebirth game director Naoki Hamaguchi asked players interested in picking up the upcoming PC port to not create or install any inappropriate mods into the game ...
Without diving into the ending in granular detail, Final Fantasy VII Remake producer Yoshinori Kitase and co-director Naoki Hamaguchi answered some questions about the game in an email exchange ...
Features By Heather Wald published 1 July 2020 Co-director Naoki Hamaguchi talks about the decisions behind some of the new features introduced to Final Fantasy 7 Remake ...
Naoki Hamaguchi is one such employee who already held a rather important title on the Final Fantasy VII remake team as the project lead.
SPOILER ALERT: This interview contains light spoilers for “Final Fantasy VII Rebirth.” When it comes to Final Fantasy and Square Enix, Naoki Hamaguchi has seen it all. Having started as a real ...
SPOILER ALERT: This interview contains light spoilers for “Final Fantasy VII Rebirth.” When it comes to Final Fantasy and Square Enix, Naoki Hamaguchi has seen it all. Having started as a real ...
NAOKI HAMAGUCHI: We worked on every character quite evenly for the game. So, there was not really a particular character that was treated special.