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Here are the two things I know about PlayStation lead systems architect Mark Cerny: Well, today we can add a third entry to ...
PlayStation system architect Mark Cerny – the man behind the cutting-edge PS5 and PS4 hardware designs – will be deep into ...
This dude beat the game on the hardest difficulty with all 150 Jokers, all while presumably working on the PS6 ...
Only a scant 0.1 percent of players have managed to platinum Indie hit Balatro, and PlayStation architect Mark Cerny is one ...
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves its various graphical improvements. Cerny first introduced the PS5 Pro ...
Today, Sony released a new technical presentation from PlayStation architect Mark Cerny, in which he took a deep dive into the PS5 Pro – in particular, the system’s new AI upscaling tech ...
According to a new Digital Foundry interview with Mark Cerny, some version of FSR 4 will make it into the PlayStation 5 Pro via a software update rather than new hardware. "Our target is to have ...
Mark Cerny has just added something to his growing list of achievements. I'm not talking about the global success of last year's Spider-Man 2, on which Cerny worked as executive producer.
Around 7 minutes in, the presenter Mark Cerny directly addressed the rumor that the PlayStation 5 Pro’s GPU could run at 33.5 TFLOPS. As Cerny humorously claims, this leads to something he ...
PS5 lead architect and all-around Sony legend Mark Cerny has suggested that gamers “overwhelmingly prefer” titles that boast a higher frame rate. Speaking with Games Industry.biz discussing ...
Still, it's one thing hearing it from us, and quite another to get feedback from one of the most intelligent minds in video games: Mark Cerny. Speaking in a rapid-fire interview with MinnMax's Ben ...